Each Magic- point decreases the amount of extra damage that the PC does by 1 (as shown in the Damage field in the character info screen,) and decreases the chance of hitting the opponent by 5%. For more info on 'Damage' and '% Chance to Hit' see the manual.
Notation:
Icon/Name/Scenario/Damage Vs. Small/Vs. Large/Weight
/Nr. of Hands/Class/Race/Other (optional)
Cursed Weapons
  *Dagger -5/PP,CC/4/3/7/1/
/F,Mk,P,R,T,M,E/All/Magic-5, Heal Target
/Disguised as Dagger of Penetration +2
  *Short Sword of the Omen -3/??/6/8/60/1/
/F,Mk,P,R,T,E/All/Magic-3, Cursed
/Disguised as Short Sword of Defense +2
  *Scimitar of Trickery -2/CC/8/8/85/1/
/F,Mk,P,R,T,E/All/Magic-2
/Disguised as Scimitar of Speed +2
  *Sword of No Redemption-2/CB,PP,GM,CC/10/12/90/1/
/F,P,R/All/Magic-2
/Disguised as Sword of Resistance + 2
  *Sword of the Lost Soul -3/GM,CC/10/12/100/1/
/F,P,R/All/Magic-3
/Disguised as Sword of Resistance +2
  *Tip Sword of Stench -2/CC/12/10/100/1/
/F,Mk,P,R/All/Magic-3, Slow
/Disguised as Sword of the Powers +4
  *Sword of Ill Repute -2/CC/12/18/70/2/
/F,P/H,SE,E,O,HE,HO/Magic-2
/Disguised as Two Handed Sword +2
  *Battle-axe of Death -2/??/6/6/170/2/
/F,P/All/Magic-2, Enemy Reflects Attacks (?)
/Disguised as Battle-axe of Varg +2
  *War Axe of Weakness -2/PP/8/8/90/1/
/F,Mk,P,R/All/Magic-2, Strength-2
/Disguised as War Axe of Strength +2
  *Mace of Evil Heroism -2/CC/6/6/140/1/
/F,P,R,C/All/Magic-2
/Disguised as Mace of Destruction +3
  *Jo Stick of Tragedy -3/CC/6/6/35/2/
/F,Mk/All/Magic-3, Blind
/Disguised as Jo Stick of Speed +2
  *Flail of No Hope -3/CC/8/6/85/1/
/F,P,R,C/All/Magic-3, Stupid (unable to cast spells)